After four years of secrets, speculation, and vague product promises, Magic Leap has finally unveiled that its mixed reality headset will hit store shelves in an exclusive deal with AT&T. The company has also unveiled some real live demos of its technology, finally giving us a look at what the platform is capable of.
Folks, “Magic Leap” may have been a misnomer. “Prosaic Plod” would be a better brand for this utterly unimpressive piece of kit. First, let’s establish some context. Here’s a concept video Magic Leap has previously shared for what it could accomplish:
And now, here’s a small collection of Twitter videos in which a single, badly filmed hologram of uncertain design slowly throws a single rock at someone. The rock can be dodged, and if it is, it will continue on its trajectory until breaking apart into a few small pieces against the wall.
Using hand tracking for blocking and head pose to dodge a flying rock. Note use of several surfaces Barrie’s in height. @magicleap #magicleap #AR pic.twitter.com/DHKiSDVyex https://t.co/DEoxNL3JRN
— NicoleLazzaro ???????? (@NicoleLazzaro) July 11, 2018
DEMO MOVIE2 #magicleap #magicleaplive #マジックリープ pic.twitter.com/3jrbIcjqtg
DEMO MOVIE3 #magicleap #magicleaplive #マジックリープ pic.twitter.com/k5XUbtg8BB
If this was something a kid had hacked together in their spare time, it’d be amazing. If it was a Microsoft HoloLens project — and that’s what it resembles — it’d be at least kind of cool, albeit three years late. But it isn’t those things, either. This is a project that’s consumed $2.3B of funding across four years and been sold with a number of claims about what the hardware would be capable of. In retrospect, it should’ve been a warning when tweets like these started popping up:
A few last bits: I really believe in the endless, infinite, creative potential within people. We all have it. The real magic leap is when you realize what you already have.
— Rony Abovitz (@rabovitz) June 28, 2018
Any time you have to launch a $2.3B product while tweeting about “The real magic is YOU,” it means your product isn’t very magical. Magic Leap still isn’t showing live demos. There are light limitations (expected, but still something to be dealt with), and there are limits on how close you can get to interactive objects. The Magic Leap hardware is driven by the Nvidia Tegra X2 SoC, and given that it fits into a pair of glasses, battery life isn’t going to be stellar — Denver CPU cores are fairly high in power consumption, and the X2 wasn’t used for smartphones in part because of its power requirements.
As of this writing, there is no indication — zero, zip, zilch, none — that Magic Leap will deliver a product that actually performs as its previous demos and product messaging have indicated. When you’ve got the secret to a magic leap in human-computer interfaces, you don’t roll it out with pre-taped demos and a blurry little rock monster with some vague collision detection. Magic Leap’s continued see-it-to-believe-it shtick has worn tired. The only “magic” in Magic Leap is how there’s always a magical explanation for why the technology can’t be demoed, shown, or exhibited in a form that would actually impress people.
Barring the all-time greatest product upset in history, we’d recommend saving your money.
Hands On With Project Stream, an Impressive First Attempt at Game Streaming from Google
It's impressive for an initial test, but still clearly a test. It might be the way you play games in the future, though.
The 10 Most Technically Impressive Games of 2018
As the new year begins to sink in, let's pump the brakes, and highlight a few standout games from 2018. We were pleasantly surprised to have yet another year squeezed full of sensational games, so trimming down the list to 10 technically impressive games was a true challenge.