Unity’s New Demo Shows Off Hyper-Realistic Digital Woman

Unity’s New Demo Shows Off Hyper-Realistic Digital Woman

Unity Technologies released a new “cinematic teaser” last week showing just how detailed graphics can be that are made with its platform. The company makes the cross-platform game development engine named Unity.

The demo, called “Enemies,” opens on a woman sitting behind a desk at the center of a lavish, light-filled room. As the “camera” creeps closer to the woman, the floor surrounding her desk opens. It reveals a complex gear system that looks like something straight out of the steampunk subgenre. Sunlight reflects off of the surface of the desk and her hair as she considers her next move in a game of chess. Despite her focus, the pieces have mainly been toppled.

To the untrained eye, the demo looks like it could be a trailer for a live-action movie. Only as the woman’s background transitions to outer space does it become obvious there’s some sort of digital trickery involved. Even then, the level of detail in the woman’s skin and hair begs the viewer to believe she’s real. The woman’s lips move like a real person’s, and the bishop in her hand smolders under a lifelike flame.

This isn’t the first time Unity has tried its hand at creating a realistic virtual person. When the company released its nearly 8-minute short “The Heretic” in 2020, it was to show off its ability to create natural-looking human characters. This was made possible with Unity’s High Definition Rendering Pipeline and VFX Graph. Since then, Unity says it has introduced an improved 4D pipeline, a Skin Attachment system allowing for high-density meshes like peach fuzz, more realistic eyes, a brand-new skin shader, and tension tech that facilitates easier blood flow simulation and wrinkle maps. Unity’s Webby award-winning Demo and R&D teams also collaborated to create a new system for creating and rendering strand-based hair specifically for “Enemies” and plans on releasing this system after it’s been validated with Weta Barbershop.

Unity played “Enemies” at the Game Developers Conference late last week. While many improvements used to create “Enemies” are already a part of Unity 2021.2, Unity plans for features like its new hair system to become available alongside an updated Digital Human 2.0 package in Q2 of this year.

Continue reading

Third-Party Repair Shops May Be Blocked From Servicing iPhone 12 Camera
Third-Party Repair Shops May Be Blocked From Servicing iPhone 12 Camera

According to a recent iFixit report, Apple's hostility to the right of repair has hit new heights with the iPhone 12 and iPhone 12 Pro.

Space Mining Gets 400 Percent Boost From Bacteria, ISS Experiments Show
Space Mining Gets 400 Percent Boost From Bacteria, ISS Experiments Show

We'll need lots of raw materials to sustain human endeavors on other planets, and a new project on the International Space Station demonstrates how we can make space mining over 400 percent more efficient.

Benchmark Results Show Apple M1 Beating Every Intel-Powered MacBook Pro
Benchmark Results Show Apple M1 Beating Every Intel-Powered MacBook Pro

Apple's new M1 SoC can beat every single Intel system it sells, at least in one early benchmark result. We dig into the numbers and the likely competitive situation.

Massive ‘Kilonova’ Explosion Shows First Observed Birth of a Magnetar
Massive ‘Kilonova’ Explosion Shows First Observed Birth of a Magnetar

We've never seen a magnetar come into being, but a new high-energy event several billion light years away might be the first — a kilonova that signals the merging of two neutron stars.